Le Cronache Di Neverwinter Intervista Rob Mc Ginnis, Tradotta in italiano

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Cattaneo R
view post Posted on 13/6/2007, 17:39 by: Cattaneo R




English

1)For those who still don't know you, may you briefly introduce yourself?

2) ( Cattaneo)
More stability for the toolset, what have you done for this issue? What are your plannings about it?

3) (Cattaneo)
People who are realizing a PW what will they find
improved? What will you improve about the PWs, in the next patches?

4) ( Cattaneo)
What can you tell us about the 1.06 patch? May you tell us something about it?

5) (Gilean)
PWC files question: will you add a downloader, in the game, so the users will be able to download the PWC file (and maybe haks and override) and putting them in their right destination?

6) Will the DM be able to use the players inventory?

7) (xionnax-forum Aurora ed Electron Toolset)
While "hiding" it seems to me quite good, invisibility is different from
NWN1... once when you were invisible and were at a certain distance from
the viewer, you eventually disappeared from sight. Now, as checks to spot
succeed when you're near, you still are visible also if you go far from the
viewer. Things get right again when you pass an area. It works bad also
when you become invisible from a certain distance but still in sight...
they still see you!

8) (Gilean)
Areas are too heavy. Actually, with the servers at our disposal it's not possible hosting a PW with more than 30 areas. Will you lighten the server side and the size of the exterior areas?

9) (Patcha)
Into a log of another interview somebody asked about horses... but there was no answer... so I're-ask: what happens with horses? You make provision for adding them to the toolset just for setting (horse-breeding or scenery)... or you'll add them only when it will be possibile to ride them?

10) (Cattaneo)
NWN2 has exceeded your expectives? and where it seems to you
it could have been done better? Maybe you've been done something in a
different manner? Willl you improve the Artificial Intelligence?

11) (PolloOvipero)
Making sitting charis for Pc is now very difficult.
Do you think to modify chairs so that they can to be used from all Pcs? (I mean: small, medium and normal).
Moreover the usage of WalkMesch_Cutters for chairs is not very confortable

12) Will there be a technical collaboration between you and the teams born in NWN1 (as DLA, PRC, CEP...)? What d'you think?

13) Which critic, about the game or the programming, by the community did disappointed you? which one you liked?

14) What d'you think about the NWN2 community? Is there some amateur work which impressed you? May you flag it and comment with us?

15) During the programming of the game, which was the most "difficult" point, for you, to realize?

16) Khelgar and Neeshka are the two characters who, as the polls say, are the most liked by the players... for many reasons. Which one is your favourite one, in the NWN2 plot? And why?

17) When you play NWN2 which character do you play? Which is your favourite class/race and why?

18) Rob Mc Ginnis, what would you say to the young ones who start programming videogames?

19) In NWN2 who is your favourite boss and what's so fun in facing him and beating him?

20) NWN2 has exceeded your expectives? and where it seems to you
it could have been done better? Maybe you've been done something in a
different manner? Willl you improve the Artificial Intelligence?

21) (Sambu)
NWN series is versatile as no other game has been before. NWN/NWN2 can
be played in single, in multi, with a DM, on a PW as a MMORPG... and most
of all we can create all that we want with the toolset.
Te question is: Is it possibile to create a game which satisfies everyone?
Maybe there will always be someone who's not satisfied!

22)Why did you twisted the topography of the cities (Neverwinter) from the
one in NWN1? Cause of the plot? Or maybe technical causes?

23) (Mona)
I would want to make a question concerning the storyline of the game that until the end has been interesting...now I cant reveal the ending… but….I think to have understood that in an eventual expansion you will come to us cleared some points remained in mystery?

Edited by Cattaneo R - 18/6/2007, 03:21
 
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5 replies since 13/6/2007, 16:31   3739 views
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